In JavaScript, we may use some built in objects. One amongst them is the Math object.
Some useful examples using Math object:
var myPI = Math.PI;
console.log(myPI);
var myE = Math.E;
console.log(myE)
var a = -5.5648;
console.log(Math.abs(a))
console.log(Math.ceil(a))
console.log(Math.floor(a))
console.log(Math.exp(10)); // e to the power of 10
console.log(Math.log(10)); // log of 10 to the base e
console.log(Math.max(10,20,30,40,50,60,70,80,90,100));
console.log(Math.min(10,20,30,40,50,60,70,80,90,100));
console.log(Math.random()); // Generates a random number between 0 and 1
console.log(Math.random()*100); // To get a random number between 0 and 100
console.log(Math.floor(Math.random()*100 + 1)); // To get a random integer between 1 and 100
Console Output:
Refer:
https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/Math
Practice at:
http://jsbin.com
Some useful examples using Math object:
var myPI = Math.PI;
console.log(myPI);
var myE = Math.E;
console.log(myE)
var a = -5.5648;
console.log(Math.abs(a))
console.log(Math.ceil(a))
console.log(Math.floor(a))
console.log(Math.exp(10)); // e to the power of 10
console.log(Math.log(10)); // log of 10 to the base e
console.log(Math.max(10,20,30,40,50,60,70,80,90,100));
console.log(Math.min(10,20,30,40,50,60,70,80,90,100));
console.log(Math.random()); // Generates a random number between 0 and 1
console.log(Math.random()*100); // To get a random number between 0 and 100
console.log(Math.floor(Math.random()*100 + 1)); // To get a random integer between 1 and 100
Console Output:
- 3.141592653589793
- 2.718281828459045
- 5.5648
- -5
- -6
- 22026.465794806718
- 2.302585092994046
- 100
- 10
- 0.1347258816281942
- 45.48059516716245
- 90
Refer:
https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/Math
Practice at:
http://jsbin.com
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